Graphic novels with a STEAM theme

Very Bad at Math by Hope Larson (HarperAlley, 240 pages, grades 4-8). Verity “Very” Nelson is an athlete, musician, popular eighth-grade class president, and ace student…except when it comes to math, which she is failing miserably. When she’s told she has to bring up her math grade to stay on student council, Very starts working with a tutor. Despite her hard work, her progress is slow, and when Very makes a costly mistake at a class fundraiser, her tutor realizes she’s transposed two numbers and diagnoses her with dyscalculia. He starts to work with her on learning strategies to help her with this disability, and by the end of the book, Very’s back on top and on her way to being successful at math. But Very is something of an activist, and she’s determined to make school a better, more just place for students with disabilities, and the last few pages show her talking to her favorite local politician about ideas she has to do just that.

I’m always happy to see a new graphic novel by Hope Larson, especially one for elementary readers, since most of her books are for young adults. This one is sure to be popular with both elementary and middle school, particularly those who are dealing with some sort of learning issue. Very is resilient and persistent in her efforts, but she also has to learn how to deal with setbacks and not making progress even with hard work. I hope we’ll see a second book to find out how she brings her fight for justice to her school.

Space Chasers by Leland Melvin and Joe Caramagna, illustrated by Alison Acton (First Second, 240 pages, grades 3-7). Five middle school students are chosen to be part of NASA’s new STEAM team program, undergoing rigorous training to prepare them for a mission into space. When that mission goes awry, three of the kids wind up on a space station with no adult supervision and must figure out what to do to save the mission…and themselves. Each of the participants brings unique skills to the program but also their own insecurities that sometimes get in the way of solving problems, particularly under pressure. When everyone’s safely back on Earth, the powers-that-be deem the program too dangerous, but the kids manage to convince them otherwise, opening the door for book 2. Includes some work-in-progress art and an author’s note.

Former astronaut Leland Melvin has written a fun space adventure with five endearing kids who get the opportunity of a lifetime. I haven’t been so nervous about the outcome of a space adventure since I watched Apollo 13, which made it hard for me to put the book down. I’ll admit it took some suspension of disbelief to believe that NASA would send middle school kids into space, but heck, if you had told me a few months ago that a 19-year-old nicknamed “Big Balls” would be a senior advisor at the State Department, I would have been pretty skeptical of that as well.

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