The King of Kazoo by Norm Feut

Published by GRAPHIX 

Summary:  Cornelius, king of Kazoo, is a good deal more concerned with his legacy than with actually ruling his kingdom.  When a mysterious volcanic eruption occurs, his daughter Bing convinces him that the two of them, plus inventor Torq, should go explore a tunnel she’s discovered in the volcano.  They head off in Torq’s latest invention, a car.  There are plenty of adventures along the way, but they make it at last, only to discover an evil plot hatched by the ancient alchemist Quaf.  All would be lost if it were up to Cornelius, but fortunately, Bing and Torq are able to put their heads together, combining magic with science, to save the kingdom.  208 pages; grades 3-6.

Pros:  Another winning entry from Scholastic’s GRAPHIX graphic novel imprint.  Kids will appreciate both the adventure and the goofy humor, and will undoubtedly be hoping for another installment.

Cons:  Neither the artwork nor the storyline are as sophisticated as some other GRAPHIX offerings like Bone or Amulet

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