Published by Random House Books for Young Readers
Summary: Max is a pretty ordinary cat keeping things real on his podcast for his 12 followers. He decides to interview his friend Mindy the scientist for his next show. They have a good time at her lab, learning about her new inventions, until they’re interrupted by an odd robot. The reader knows this robot is working for the evil Agent M, trying to steal the giant meatball that Mindy found in outer space. In the midst of the struggle, Max accidentally ingests part of the meatball, and discovers it gives him superpowers. How he uses those powers becomes a source of contention between Max and Mindy, and the two stop speaking. But Max needs Mindy’s scientific mind, and his superhero deeds begin to fall apart without her. The two manage to reconcile in time to take down one of the villains…but the other two are still at large, and a couple exciting twists at the end promise a fun book 2. Includes instructions for drawing the Cat Crusader. 240 pages; grades 1-5.
Pros: The Cat Crusader will not spend much time curled up on the library shelves, as this goofy, action-packed graphic novel is sure to appeal to Dog Man’s legion of fans.
Cons: No Flip-o-Rama.